My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Furnace Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Furnace Baby Dragon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang
Giant Snowball
Minions Goblin Gang Furnace Baby Dragon
Zap
Minions Goblin Gang Furnace
Barbarian Barrel
Knight Goblin Gang Furnace Electro Wizard
The Log
Goblin Gang Furnace
Earthquake
Goblin Gang Furnace
Arrows
Minions Goblin Gang Furnace
Royal Delivery
Knight Minions Goblin Gang Baby Dragon Electro Wizard
Fireball
Minions Goblin Gang Furnace Baby Dragon Electro Wizard
Poison
Minions Goblin Gang Furnace Electro Wizard
Lightning
Knight Furnace Baby Dragon Electro Wizard
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Baby Dragon Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Baby Dragon Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Minions Goblin Gang Fireball Furnace Baby Dragon Freeze Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Minions Goblin Gang Fireball

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Goblin Gang Baby Dragon Fireball Furnace Electro Wizard
Minions
Knight Baby Dragon
Goblin Gang
Knight Baby Dragon
Fireball
Knight Baby Dragon Freeze Electro Wizard
Furnace
Knight Baby Dragon
Baby Dragon
Knight Minions Goblin Gang Fireball Furnace Electro Wizard
Freeze
Fireball
Electro Wizard
Knight Fireball Baby Dragon

Defense Synergies 3 13

Knight
Minions Goblin Gang Electro Wizard Fireball Furnace Baby Dragon
Minions
Knight Baby Dragon Freeze Electro Wizard
Goblin Gang
Knight Furnace Electro Wizard
Fireball
Knight Freeze Electro Wizard
Furnace
Knight Goblin Gang Baby Dragon Electro Wizard
Baby Dragon
Knight Minions Furnace
Freeze
Minions Fireball Electro Wizard
Electro Wizard
Knight Minions Goblin Gang Fireball Furnace Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Fireball Baby Dragon Electro Wizard
Knight Minions Goblin Gang Furnace Electro Wizard
Goblin Gang Furnace Knight Minions Freeze Electro Wizard
Knight Minions Goblin Gang Furnace Electro Wizard
Fireball
Goblin Gang Fireball Freeze Minions Furnace Baby Dragon Electro Wizard
Minions Furnace Electro Wizard Goblin Gang Fireball Baby Dragon Freeze
Fireball Baby Dragon Electro Wizard
Minions Goblin Gang Furnace
Knight Goblin Gang Electro Wizard
Minions Goblin Gang Electro Wizard Knight Fireball Furnace Baby Dragon Freeze
Minions Goblin Gang Fireball Furnace Baby Dragon Electro Wizard
Furnace Knight Minions Goblin Gang Fireball Freeze Electro Wizard
Fireball Minions Goblin Gang Furnace Baby Dragon Freeze Electro Wizard
Knight Goblin Gang Furnace Electro Wizard
Goblin Gang Fireball Furnace Freeze Electro Wizard
Knight Minions Goblin Gang Fireball Furnace Electro Wizard
Fireball Knight Minions Goblin Gang Furnace Baby Dragon Electro Wizard
Furnace Baby Dragon Freeze Knight Minions Fireball Electro Wizard
Electro Wizard
Goblin Gang Knight Minions Fireball Furnace Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Fireball Furnace Electro Wizard
Fireball Electro Wizard Knight Goblin Gang Baby Dragon
Goblin Gang Knight Minions Furnace Electro Wizard
Goblin Gang Knight Fireball Electro Wizard
Knight Goblin Gang
Fireball Furnace Minions Goblin Gang Baby Dragon Freeze Electro Wizard
Goblin Gang Knight Minions Fireball Furnace Electro Wizard
Knight
Freeze Electro Wizard Knight Minions Fireball Baby Dragon
Goblin Gang
Knight Minions
Fireball Electro Wizard
Knight Goblin Gang Fireball
Fireball Furnace Baby Dragon
Goblin Gang Electro Wizard Knight Minions Fireball Furnace Baby Dragon Freeze
Minions Fireball Baby Dragon Freeze Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Baby Dragon Freeze
Fireball Baby Dragon Electro Wizard
Fireball Baby Dragon
Knight Fireball Freeze
Fireball Furnace Baby Dragon
Fireball Minions Furnace Baby Dragon Freeze
Furnace Baby Dragon
Fireball Baby Dragon Freeze
Fireball
Minions Goblin Gang Fireball Electro Wizard
Knight Fireball Electro Wizard
Fireball Baby Dragon
Knight Fireball Baby Dragon
Minions Fireball Baby Dragon Freeze
Fireball Furnace Baby Dragon
Fireball Furnace Baby Dragon
Fireball Furnace Baby Dragon
Fireball Freeze
Minions
Fireball Baby Dragon Electro Wizard
Fireball Baby Dragon
Minions Fireball Baby Dragon
Fireball
Fireball Baby Dragon
Freeze Fireball Furnace Baby Dragon
Fireball Baby Dragon Electro Wizard
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Furnace Baby Dragon Electro Wizard
Electro Wizard Minions Fireball Freeze
Fireball
Fireball
Fireball Freeze Electro Wizard
Fireball
Electro Wizard Minions Goblin Gang Fireball Freeze
Fireball Baby Dragon Electro Wizard
Freeze
Fireball
Fireball Knight Goblin Gang Baby Dragon Electro Wizard
Fireball Baby Dragon
Fireball
Minions Goblin Gang Fireball Baby Dragon Freeze Electro Wizard
Fireball Electro Wizard
Fireball Baby Dragon Freeze Electro Wizard

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