My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Baby Dragon Balloon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Baby Dragon Balloon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Balloon Giant Skeleton
Giant Snowball
Flying Machine Guards Baby Dragon Balloon
Zap
Flying Machine Guards Balloon
Barbarian Barrel
Guards Giant Skeleton
The Log
Guards Giant Skeleton
Earthquake
Guards
Arrows
Flying Machine Guards
Royal Delivery
Flying Machine Guards Baby Dragon Balloon Giant Skeleton
Fireball
Flying Machine Baby Dragon Balloon
Poison
Flying Machine Guards Balloon
Lightning
Baby Dragon Balloon
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Guards Baby Dragon Giant Skeleton

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Guards Flying Machine Baby Dragon Balloon Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Guards Flying Machine

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon Flying Machine Guards Baby Dragon Giant Skeleton The Log
Flying Machine
Zap Baby Dragon Balloon Giant Skeleton
Rocket
Guards
Zap The Log
Baby Dragon
Zap Flying Machine Balloon Giant Skeleton
Balloon
Zap Flying Machine Baby Dragon Giant Skeleton The Log
Giant Skeleton
Zap Flying Machine Baby Dragon Balloon The Log
The Log
Zap Guards Balloon Giant Skeleton

Defense Synergies 0 16

Zap
Flying Machine Guards Baby Dragon Giant Skeleton The Log
Flying Machine
Zap Guards Baby Dragon Giant Skeleton The Log
Rocket
The Log
Guards
Zap Flying Machine Baby Dragon Giant Skeleton The Log
Baby Dragon
Zap Flying Machine Guards Giant Skeleton The Log
Balloon
Giant Skeleton
Zap Flying Machine Guards Baby Dragon The Log
The Log
Zap Flying Machine Rocket Guards Baby Dragon Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Flying Machine Baby Dragon The Log
Zap Flying Machine The Log
Rocket Giant Skeleton
Guards
Rocket Giant Skeleton The Log
The Log Zap Flying Machine Guards Baby Dragon
Rocket Zap Flying Machine Baby Dragon
Rocket Zap Flying Machine Baby Dragon Giant Skeleton The Log
Guards Giant Skeleton
Guards Zap Flying Machine Baby Dragon Giant Skeleton The Log
Zap Flying Machine Baby Dragon
Zap Flying Machine Rocket Guards Giant Skeleton The Log
Rocket Zap Guards Baby Dragon The Log
Rocket Zap The Log
Zap Flying Machine Guards Baby Dragon The Log
Zap Baby Dragon The Log Flying Machine Guards Giant Skeleton
Flying Machine Guards Baby Dragon Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Giant Skeleton
Zap Flying Machine Rocket Baby Dragon The Log
Guards Giant Skeleton Zap Rocket The Log
Rocket Guards Giant Skeleton Zap The Log
Giant Skeleton Guards
Rocket Zap Flying Machine Baby Dragon
Rocket Guards Flying Machine Giant Skeleton
Giant Skeleton
Zap Rocket Giant Skeleton Flying Machine Baby Dragon The Log
Guards
Flying Machine Guards Giant Skeleton
Rocket Zap Guards Giant Skeleton The Log
Rocket Giant Skeleton Guards
Flying Machine Baby Dragon
Guards Zap Flying Machine Rocket Baby Dragon Giant Skeleton The Log
Zap Flying Machine Baby Dragon Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Rocket Guards Baby Dragon Giant Skeleton The Log
Zap Flying Machine Baby Dragon The Log
Rocket Flying Machine Baby Dragon Giant Skeleton The Log
Flying Machine Rocket Guards Giant Skeleton The Log
Rocket Zap Baby Dragon The Log
Zap Flying Machine Rocket Baby Dragon
Flying Machine Baby Dragon The Log
The Log Zap Flying Machine Baby Dragon
The Log Zap Flying Machine
Rocket Guards
Rocket Zap Flying Machine The Log
Zap Flying Machine Rocket Baby Dragon
Flying Machine Rocket Baby Dragon The Log
Flying Machine Rocket Baby Dragon
Zap Flying Machine Baby Dragon The Log
Rocket Zap Flying Machine Baby Dragon The Log
Flying Machine Rocket Baby Dragon The Log
Rocket
Rocket
Rocket Zap Flying Machine Baby Dragon The Log
Rocket Zap Flying Machine Baby Dragon The Log
Rocket Baby Dragon Giant Skeleton The Log
Rocket
Rocket The Log
Rocket Zap Flying Machine Baby Dragon The Log
Zap The Log Baby Dragon
The Log Zap Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon The Log
Rocket Zap Baby Dragon The Log
Zap Flying Machine Baby Dragon
Zap Rocket Flying Machine Guards
Zap Rocket The Log
Zap Rocket
Giant Skeleton
Rocket The Log
Zap Flying Machine Rocket Guards
Rocket Zap Flying Machine Baby Dragon
The Log
Flying Machine Rocket Baby Dragon
The Log Zap Flying Machine Baby Dragon
Rocket Zap Giant Skeleton
Flying Machine
Zap Flying Machine Rocket Guards Baby Dragon Giant Skeleton The Log
Zap Flying Machine Rocket
Zap Flying Machine Rocket Baby Dragon Giant Skeleton The Log

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