My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Goblin Giant Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Goblin Giant Princess Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Miner Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Goblin Giant Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Bandit
Giant Snowball
Goblins Mega Minion Miner Princess
Zap
Goblins Goblin Giant Princess Bandit
Barbarian Barrel
Goblins Princess Bandit Electro Wizard
The Log
Goblins Princess Bandit
Earthquake
Arrows
Goblins Princess
Royal Delivery
Goblins Mega Minion Miner Princess Bandit Electro Wizard
Fireball
Mega Minion Princess Bandit Electro Wizard
Poison
Mega Minion Princess Electro Wizard
Lightning
Mega Minion Bandit Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Mega Minion Miner Princess Bandit Electro Wizard Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Arrows Mega Minion Miner

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner
Arrows
Mega Minion Goblin Giant Miner Bandit
Mega Minion
Goblin Giant Arrows Miner
Goblin Giant
Mega Minion Arrows Bandit Electro Wizard
Miner
Goblins Arrows Mega Minion Bandit Electro Wizard
Princess
Bandit
Arrows Goblin Giant Miner Electro Wizard
Electro Wizard
Goblin Giant Miner Bandit

Defense Synergies 0 14

Goblins
Mega Minion Princess Bandit Electro Wizard
Arrows
Mega Minion Bandit
Mega Minion
Goblins Arrows Miner Princess Bandit Electro Wizard
Goblin Giant
Princess Electro Wizard
Miner
Mega Minion
Princess
Goblins Mega Minion Goblin Giant Bandit
Bandit
Goblins Arrows Mega Minion Princess Electro Wizard
Electro Wizard
Goblins Mega Minion Goblin Giant Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Goblin Giant Electro Wizard
Goblins Mega Minion Bandit Electro Wizard
Goblins Mega Minion Bandit Electro Wizard
Goblins Mega Minion Bandit Electro Wizard
Arrows Princess
Arrows Goblins Mega Minion Bandit Electro Wizard
Mega Minion Electro Wizard Arrows Princess
Arrows Goblin Giant Bandit Electro Wizard
Goblins Princess
Goblins Miner Bandit Electro Wizard
Goblins Electro Wizard Arrows Mega Minion Goblin Giant Princess Bandit
Arrows Mega Minion Princess Electro Wizard
Bandit Electro Wizard
Goblins Arrows Mega Minion Princess Electro Wizard
Bandit Electro Wizard
Bandit Electro Wizard
Goblins Arrows Electro Wizard
Arrows Goblins Mega Minion Bandit Electro Wizard
Arrows Mega Minion Princess Bandit Electro Wizard
Electro Wizard
Goblins Arrows Goblin Giant Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Bandit Electro Wizard
Bandit Electro Wizard Arrows Mega Minion Miner
Bandit Goblins Goblin Giant Electro Wizard
Goblin Giant Bandit Electro Wizard
Goblin Giant Bandit
Arrows Goblin Giant Princess Electro Wizard
Goblins Mega Minion Goblin Giant Bandit Electro Wizard
Goblin Giant
Electro Wizard Goblins Mega Minion Bandit
Mega Minion Goblin Giant
Mega Minion
Arrows Goblin Giant Electro Wizard
Goblin Giant Bandit
Princess
Electro Wizard Goblins Mega Minion Goblin Giant
Arrows Mega Minion Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Bandit
Arrows Miner Princess Bandit Electro Wizard
Arrows Goblin Giant Miner Bandit
Arrows
Arrows
Arrows Mega Minion Goblin Giant Princess
Arrows Princess
Arrows Princess
Arrows Miner Bandit
Goblins Electro Wizard
Miner Arrows Princess Bandit Electro Wizard
Arrows Princess
Miner Princess Bandit
Arrows Princess Bandit
Princess Arrows
Arrows Princess Bandit
Arrows Princess Bandit
Arrows
Arrows Mega Minion Princess Bandit Electro Wizard
Arrows Miner Princess
Arrows Princess
Arrows
Arrows Princess
Mega Minion
Arrows Miner Princess Bandit Electro Wizard
Arrows Miner Princess Bandit
Miner Arrows Bandit
Arrows Princess Electro Wizard
Electro Wizard Mega Minion
Mega Minion
Arrows Miner Bandit
Arrows Princess Electro Wizard
Arrows Princess
Electro Wizard Princess Bandit
Arrows Mega Minion Princess Electro Wizard
Arrows
Miner Mega Minion Princess Electro Wizard
Arrows Princess
Arrows
Mega Minion
Princess Electro Wizard
Princess Electro Wizard
Goblin Giant Miner Princess Bandit Electro Wizard

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