My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Elite Barbarians Giant
Giant Snowball
Goblin Gang Minion Horde Witch
Zap
Goblin Gang Minion Horde Witch
Barbarian Barrel
Goblin Gang Elite Barbarians Witch
The Log
Goblin Gang Elite Barbarians Witch
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Minion Horde Witch
Royal Delivery
Goblin Gang Minion Horde Elite Barbarians Witch
Fireball
Goblin Gang Minion Horde Elite Barbarians Witch
Poison
Goblin Gang Minion Horde Witch
Lightning
Elite Barbarians Witch
Rocket
Minion Horde Elite Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Arrows Goblin Gang Minion Horde Giant Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Arrows Goblin Gang

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Giant
Goblin Gang
Giant
Minion Horde
Rage Giant
Elite Barbarians
Arrows Rage The Log
Giant
Arrows Rage Goblin Gang Minion Horde Witch The Log
Rage
Minion Horde Elite Barbarians Giant Witch
Witch
Rage Giant
The Log
Elite Barbarians Giant

Defense Synergies 0 4

Arrows
Goblin Gang
The Log
Minion Horde
The Log
Elite Barbarians
The Log
Giant
Rage
Witch
The Log
The Log
Goblin Gang Minion Horde Elite Barbarians Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde The Log
Minion Horde Elite Barbarians Goblin Gang Witch The Log
Goblin Gang Minion Horde Witch Elite Barbarians
Minion Horde Elite Barbarians Witch Goblin Gang
Arrows Elite Barbarians The Log
Arrows Goblin Gang The Log
Minion Horde Arrows Goblin Gang Witch
Arrows The Log
Minion Horde Witch Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Minion Horde
Goblin Gang Minion Horde Witch Arrows The Log
Arrows Minion Horde Goblin Gang Witch
Minion Horde Goblin Gang Elite Barbarians Witch The Log
Arrows Goblin Gang Minion Horde Witch The Log
Elite Barbarians Goblin Gang Minion Horde
Minion Horde Goblin Gang Elite Barbarians The Log
Minion Horde Arrows Goblin Gang Elite Barbarians Witch
Arrows Goblin Gang Minion Horde Elite Barbarians Witch The Log
Arrows Witch The Log
Elite Barbarians
Goblin Gang Arrows Minion Horde Elite Barbarians Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Elite Barbarians Witch
Arrows Goblin Gang Elite Barbarians The Log
Goblin Gang Minion Horde Elite Barbarians Witch The Log
Goblin Gang Minion Horde Elite Barbarians The Log
Goblin Gang Minion Horde Elite Barbarians Witch
Arrows Goblin Gang Minion Horde Witch
Goblin Gang Minion Horde Elite Barbarians Witch
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Witch The Log
Witch Goblin Gang Minion Horde
Minion Horde Elite Barbarians Witch
Arrows Elite Barbarians The Log
Elite Barbarians Goblin Gang Minion Horde Witch
Minion Horde Witch
Goblin Gang Elite Barbarians Witch Minion Horde The Log
Arrows Minion Horde Elite Barbarians Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde The Log
Arrows The Log
Arrows Minion Horde The Log
Arrows The Log
Arrows Minion Horde The Log
Arrows Minion Horde Witch
Arrows Minion Horde Witch The Log
Arrows The Log
Arrows The Log
Goblin Gang Minion Horde Elite Barbarians
Arrows Minion Horde The Log
Arrows
Elite Barbarians The Log
Arrows Minion Horde
Arrows Elite Barbarians The Log
Arrows Minion Horde Witch The Log
Arrows Minion Horde The Log
Arrows
Minion Horde
Arrows The Log
Arrows Witch The Log
Minion Horde The Log
Arrows
The Log
Arrows Minion Horde The Log
Arrows The Log Witch
Minion Horde Witch
Arrows The Log Witch
Arrows Witch The Log
Arrows The Log
Elite Barbarians Arrows Minion Horde Witch
Minion Horde Witch
Minion Horde Elite Barbarians
Arrows Minion Horde The Log
Arrows Minion Horde
Minion Horde
Arrows The Log
Minion Horde Goblin Gang Witch
Arrows Witch
Arrows The Log
Goblin Gang Minion Horde
Arrows The Log
Arrows
Minion Horde Elite Barbarians
Goblin Gang Minion Horde Elite Barbarians Witch The Log
Witch
Witch The Log

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