My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Valkyrie Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Prince Miner
Giant Snowball
Archers Miner
Zap
Archers Prince
Barbarian Barrel
Archers Tesla Valkyrie Electro Wizard
The Log
Archers Prince
Earthquake
Archers Tesla
Arrows
Archers
Royal Delivery
Archers Valkyrie Prince Miner Electro Wizard
Fireball
Archers Tesla Electro Wizard
Poison
Archers Electro Wizard
Lightning
Tesla Valkyrie Prince Electro Wizard
Rocket
Valkyrie Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Prince Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Miner Tesla Fireball Valkyrie Electro Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Archers Miner Tesla

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Prince Miner Electro Wizard Archers Valkyrie
Archers
Valkyrie Zap Prince Miner
Tesla
Fireball
Zap Miner Electro Wizard
Valkyrie
Archers Prince Zap Electro Wizard
Prince
Zap Valkyrie Archers Miner Electro Wizard
Miner
Zap Archers Fireball Prince Electro Wizard
Electro Wizard
Zap Fireball Valkyrie Prince Miner

Defense Synergies 3 17

Zap
Fireball Electro Wizard Archers Tesla Valkyrie Prince Miner
Archers
Valkyrie Zap Tesla Electro Wizard
Tesla
Zap Archers Fireball Valkyrie Prince Electro Wizard
Fireball
Zap Tesla Valkyrie Miner Electro Wizard
Valkyrie
Archers Zap Tesla Fireball Prince Electro Wizard
Prince
Zap Tesla Valkyrie Electro Wizard
Miner
Zap Fireball
Electro Wizard
Zap Archers Tesla Fireball Valkyrie Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Valkyrie Electro Wizard
Zap Tesla Valkyrie Prince Electro Wizard
Tesla Prince Archers Valkyrie Electro Wizard
Tesla Prince Valkyrie Electro Wizard
Fireball Valkyrie Prince
Fireball Zap Archers Tesla Valkyrie Electro Wizard
Tesla Electro Wizard Zap Archers Fireball
Zap Tesla Fireball Valkyrie Electro Wizard
Tesla Prince
Archers Tesla Valkyrie Prince Miner Electro Wizard
Archers Valkyrie Electro Wizard Zap Tesla Fireball
Tesla Zap Archers Fireball Electro Wizard
Tesla Prince Zap Fireball Valkyrie Electro Wizard
Fireball Valkyrie Zap Tesla Prince Electro Wizard
Tesla Prince Electro Wizard
Zap Tesla Fireball Prince Electro Wizard
Tesla Fireball Valkyrie Prince Electro Wizard
Tesla Fireball Zap Archers Valkyrie Prince Electro Wizard
Zap Valkyrie Archers Tesla Fireball Electro Wizard
Tesla Prince Electro Wizard
Valkyrie Archers Tesla Fireball Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Archers Tesla Fireball Prince Electro Wizard
Fireball Electro Wizard Zap Archers Tesla Valkyrie Prince Miner
Zap Valkyrie Prince Electro Wizard
Valkyrie Prince Zap Tesla Fireball Electro Wizard
Tesla Valkyrie Prince
Fireball Zap Archers Tesla Electro Wizard
Prince Archers Tesla Fireball Valkyrie Electro Wizard
Tesla Valkyrie Prince
Zap Electro Wizard Fireball Valkyrie Prince
Tesla
Tesla Valkyrie Prince
Zap Fireball Valkyrie Prince Electro Wizard
Prince Tesla Fireball Valkyrie
Archers Tesla Fireball Valkyrie
Tesla Electro Wizard Zap Archers Fireball Valkyrie Prince
Valkyrie Zap Archers Tesla Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Zap Miner Electro Wizard
Fireball Miner
Fireball Valkyrie Prince
Fireball Zap Valkyrie
Fireball Zap
Archers
Fireball Zap
Fireball Miner Zap
Fireball Prince Electro Wizard
Miner Zap Fireball Valkyrie Prince Electro Wizard
Fireball Zap Archers
Fireball Miner
Fireball
Zap Fireball Prince
Zap Fireball
Fireball
Fireball
Zap Archers Fireball Prince Electro Wizard
Zap Fireball Valkyrie Miner
Fireball Prince
Fireball
Prince
Zap Fireball
Zap Fireball Valkyrie
Fireball Miner Zap Electro Wizard
Fireball Zap Prince Miner
Fireball Miner Zap
Zap Archers Fireball Electro Wizard
Zap Electro Wizard Fireball
Fireball
Zap Fireball Miner
Zap Fireball Electro Wizard
Prince
Fireball
Zap Electro Wizard Archers Fireball Prince
Fireball Zap Archers Electro Wizard
Fireball
Fireball Miner Valkyrie Prince Electro Wizard
Zap Fireball
Zap Fireball
Prince
Zap Fireball Electro Wizard
Zap Fireball Electro Wizard
Zap Fireball Prince Miner Electro Wizard

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