My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Golem Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Ice Golem Three Musketeers

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Elite Barbarians Ice Golem Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Hog Rider Three Musketeers
Giant Snowball
Bats Barbarians Hog Rider Three Musketeers
Zap
Bats Three Musketeers
Barbarian Barrel
Knight Barbarians Elite Barbarians Three Musketeers
The Log
Barbarians Elite Barbarians Hog Rider Three Musketeers
Earthquake
Barbarians Hog Rider
Arrows
Bats
Royal Delivery
Bats Knight Barbarians Elite Barbarians Hog Rider Three Musketeers
Fireball
Barbarians Elite Barbarians Hog Rider Three Musketeers
Poison
Bats Barbarians Three Musketeers
Lightning
Knight Elite Barbarians Ice Golem Three Musketeers
Rocket
Barbarians Elite Barbarians Hog Rider Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Ice Golem

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Ice Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Ice Golem Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Giant Snowball Ice Golem Knight Hog Rider Barbarians Elite Barbarians Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Giant Snowball Ice Golem Knight

Attack Synergies 8 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Ice Golem Hog Rider Elite Barbarians
Giant Snowball
Hog Rider Knight Barbarians Elite Barbarians Ice Golem Three Musketeers
Knight
Bats Hog Rider Three Musketeers Giant Snowball Elite Barbarians
Barbarians
Giant Snowball Hog Rider
Elite Barbarians
Bats Giant Snowball Knight Ice Golem Hog Rider Three Musketeers
Ice Golem
Bats Hog Rider Three Musketeers Giant Snowball Elite Barbarians
Hog Rider
Bats Giant Snowball Knight Ice Golem Barbarians Elite Barbarians Three Musketeers
Three Musketeers
Knight Ice Golem Giant Snowball Elite Barbarians Hog Rider

Defense Synergies 1 10

Bats
Knight Giant Snowball Ice Golem
Giant Snowball
Bats Knight Barbarians Elite Barbarians Ice Golem Three Musketeers
Knight
Bats Giant Snowball Three Musketeers
Barbarians
Giant Snowball
Elite Barbarians
Giant Snowball Ice Golem
Ice Golem
Bats Giant Snowball Elite Barbarians Three Musketeers
Hog Rider
Three Musketeers
Giant Snowball Knight Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Ice Golem
Barbarians Elite Barbarians Bats Knight Three Musketeers
Barbarians Three Musketeers Bats Giant Snowball Knight Elite Barbarians
Barbarians Elite Barbarians Three Musketeers Bats Knight
Barbarians Elite Barbarians
Bats Giant Snowball
Bats Giant Snowball Three Musketeers
Barbarians Ice Golem
Barbarians Three Musketeers Elite Barbarians
Knight Elite Barbarians Giant Snowball Barbarians Ice Golem
Bats Barbarians Giant Snowball Knight Ice Golem
Three Musketeers Bats Giant Snowball
Barbarians Bats Giant Snowball Knight Elite Barbarians Three Musketeers
Three Musketeers Bats Giant Snowball Barbarians
Barbarians Elite Barbarians Knight Three Musketeers
Barbarians Giant Snowball Elite Barbarians Three Musketeers
Barbarians Three Musketeers Bats Knight Elite Barbarians
Bats Giant Snowball Knight Barbarians Elite Barbarians Three Musketeers
Giant Snowball Bats Knight Barbarians Ice Golem
Barbarians Elite Barbarians Three Musketeers
Bats Giant Snowball Knight Barbarians Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Giant Snowball Elite Barbarians Ice Golem
Giant Snowball Knight Elite Barbarians Ice Golem
Barbarians Bats Knight Elite Barbarians Ice Golem
Bats Knight Barbarians Elite Barbarians Ice Golem
Barbarians Knight Elite Barbarians Three Musketeers
Bats Giant Snowball Ice Golem Three Musketeers
Bats Knight Barbarians Elite Barbarians Ice Golem
Knight Barbarians Elite Barbarians
Bats Giant Snowball Knight Barbarians Elite Barbarians Ice Golem
Barbarians Three Musketeers
Bats Knight Barbarians Elite Barbarians
Giant Snowball Barbarians Elite Barbarians
Barbarians Elite Barbarians Knight Ice Golem Three Musketeers
Barbarians Three Musketeers
Barbarians Elite Barbarians Bats Knight Ice Golem Three Musketeers
Bats Giant Snowball Barbarians Elite Barbarians Ice Golem

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Ice Golem
Giant Snowball
Knight Barbarians Ice Golem
Giant Snowball
Bats Giant Snowball Ice Golem
Giant Snowball Ice Golem
Giant Snowball
Bats Giant Snowball Elite Barbarians Three Musketeers
Knight
Giant Snowball
Giant Snowball Knight Elite Barbarians Ice Golem Three Musketeers
Giant Snowball Elite Barbarians Ice Golem
Giant Snowball Three Musketeers
Three Musketeers
Giant Snowball Three Musketeers
Bats
Giant Snowball Three Musketeers
Giant Snowball
Giant Snowball
Giant Snowball Barbarians
Giant Snowball Ice Golem
Giant Snowball
Giant Snowball
Elite Barbarians Bats Giant Snowball Ice Golem
Bats Giant Snowball
Giant Snowball Elite Barbarians
Giant Snowball
Giant Snowball
Giant Snowball
Bats Barbarians
Giant Snowball Three Musketeers
Knight Three Musketeers
Giant Snowball Ice Golem
Giant Snowball
Elite Barbarians Three Musketeers
Bats Giant Snowball Elite Barbarians
Bats Giant Snowball
Giant Snowball

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