My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Barbarian Hut Three Musketeers Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Goblin Barrel Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Three Musketeers Goblin Barrel Guards Lava Hound
Giant Snowball
Archers Three Musketeers Goblin Barrel Guards Lava Hound
Zap
Archers Three Musketeers Goblin Barrel Guards Lava Hound
Barbarian Barrel
Archers Barbarian Hut Three Musketeers Goblin Barrel Guards
The Log
Archers Barbarian Hut Three Musketeers Goblin Barrel Guards
Earthquake
Archers Barbarian Hut Goblin Barrel Guards
Arrows
Archers Goblin Barrel Guards Lava Hound
Royal Delivery
Archers Three Musketeers Goblin Barrel Guards Lava Hound
Fireball
Archers Barbarian Hut Three Musketeers Goblin Barrel Lava Hound
Poison
Archers Barbarian Hut Three Musketeers Guards Lava Hound
Lightning
Barbarian Hut Three Musketeers
Rocket
Barbarian Hut Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Three Musketeers Goblin Barrel Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Goblin Barrel Guards Tornado Fireball Barbarian Hut Lava Hound Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Goblin Barrel Guards Tornado

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Barbarian Hut Lava Hound
Fireball
Tornado Lava Hound
Barbarian Hut
Archers Three Musketeers Goblin Barrel
Three Musketeers
Barbarian Hut Guards Tornado
Goblin Barrel
Barbarian Hut Guards Lava Hound
Guards
Three Musketeers Goblin Barrel Lava Hound
Tornado
Fireball Three Musketeers
Lava Hound
Fireball Archers Goblin Barrel Guards

Defense Synergies 1 5

Archers
Barbarian Hut Guards Tornado
Fireball
Tornado Barbarian Hut
Barbarian Hut
Archers Fireball
Three Musketeers
Tornado
Goblin Barrel
Guards
Archers
Tornado
Fireball Archers Three Musketeers
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Fireball
Barbarian Hut Three Musketeers
Barbarian Hut Three Musketeers Tornado Archers
Barbarian Hut Three Musketeers Guards
Fireball Tornado
Fireball Tornado Archers Guards
Three Musketeers Tornado Archers Fireball Barbarian Hut
Barbarian Hut Fireball
Barbarian Hut Three Musketeers Tornado
Guards Tornado Archers
Archers Guards Fireball Tornado
Three Musketeers Archers Fireball Barbarian Hut Tornado
Barbarian Hut Fireball Three Musketeers Guards
Fireball Barbarian Hut Three Musketeers Guards Tornado
Barbarian Hut Three Musketeers
Barbarian Hut Tornado Fireball Three Musketeers
Barbarian Hut Three Musketeers Fireball Tornado
Fireball Archers Barbarian Hut Three Musketeers Guards Tornado
Tornado Archers Fireball Barbarian Hut Guards
Barbarian Hut Three Musketeers Tornado
Archers Fireball Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Guards Archers Fireball
Fireball Archers
Guards Barbarian Hut
Guards Fireball Barbarian Hut Tornado
Barbarian Hut Three Musketeers Guards
Fireball Archers Three Musketeers Tornado
Guards Archers Fireball Barbarian Hut
Barbarian Hut
Fireball Barbarian Hut Tornado
Barbarian Hut Three Musketeers Guards
Guards
Fireball Guards Tornado
Fireball Barbarian Hut Three Musketeers Guards
Archers Fireball Barbarian Hut Three Musketeers
Guards Archers Fireball Barbarian Hut Three Musketeers Tornado
Archers Fireball Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Hut Guards
Fireball Tornado
Fireball Barbarian Hut
Fireball Barbarian Hut Guards
Fireball
Fireball Tornado
Archers Tornado
Fireball Barbarian Hut Tornado
Fireball Tornado
Fireball Three Musketeers Guards Tornado
Fireball Tornado
Fireball Archers Tornado
Fireball Barbarian Hut Three Musketeers
Fireball
Fireball Barbarian Hut
Fireball Barbarian Hut Three Musketeers
Fireball Barbarian Hut Three Musketeers
Fireball Three Musketeers Tornado
Archers Fireball Three Musketeers
Fireball Tornado
Fireball
Fireball Tornado
Tornado
Fireball Barbarian Hut
Tornado Fireball
Fireball Tornado
Fireball Tornado
Fireball Tornado
Archers Fireball Tornado
Fireball Guards
Fireball
Fireball
Fireball
Fireball
Archers Fireball Barbarian Hut Guards
Fireball Archers Three Musketeers Tornado
Fireball
Fireball Three Musketeers
Fireball
Fireball Tornado
Three Musketeers
Fireball Guards Tornado
Fireball Tornado
Fireball Tornado

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