My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Furnace Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Giant
Giant Snowball
Archers Furnace
Zap
Archers Furnace
Barbarian Barrel
Archers Elite Barbarians Valkyrie Furnace Wizard
The Log
Archers Elite Barbarians Furnace
Earthquake
Archers Furnace
Arrows
Archers Furnace
Royal Delivery
Archers Elite Barbarians Valkyrie Wizard
Fireball
Archers Elite Barbarians Furnace Wizard
Poison
Archers Furnace Wizard
Lightning
Elite Barbarians Valkyrie Furnace Wizard
Rocket
Elite Barbarians Valkyrie Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Wizard Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Tornado Valkyrie Furnace Giant Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Tornado Valkyrie

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Elite Barbarians Giant
Elite Barbarians
Valkyrie Archers Furnace Wizard The Log
Valkyrie
Archers Elite Barbarians Furnace Giant Wizard Tornado
Furnace
Elite Barbarians Valkyrie Giant
Giant
Archers Valkyrie Furnace Wizard Tornado The Log
Wizard
Tornado Elite Barbarians Valkyrie Giant
Tornado
Wizard Valkyrie Giant The Log
The Log
Elite Barbarians Giant Tornado

Defense Synergies 3 12

Archers
Valkyrie Furnace Tornado The Log
Elite Barbarians
Valkyrie Wizard The Log
Valkyrie
Archers Elite Barbarians Furnace Wizard Tornado The Log
Furnace
Archers Valkyrie Tornado
Giant
Wizard
Tornado Elite Barbarians Valkyrie The Log
Tornado
Wizard Archers Valkyrie Furnace The Log
The Log
Archers Elite Barbarians Valkyrie Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard The Log
Elite Barbarians Valkyrie Furnace The Log
Furnace Tornado Archers Elite Barbarians Valkyrie
Elite Barbarians Valkyrie Furnace
Elite Barbarians Valkyrie Tornado The Log
Tornado The Log Archers Valkyrie Furnace
Furnace Tornado Archers Wizard
Valkyrie The Log
Elite Barbarians Furnace Tornado
Elite Barbarians Tornado Archers Valkyrie
Archers Valkyrie Furnace Wizard Tornado The Log
Archers Furnace Wizard Tornado
Furnace Elite Barbarians Valkyrie Wizard The Log
Valkyrie Wizard Furnace Tornado The Log
Elite Barbarians Furnace
Tornado Elite Barbarians Furnace The Log
Wizard Elite Barbarians Valkyrie Furnace Tornado
Archers Elite Barbarians Valkyrie Furnace Wizard Tornado The Log
Valkyrie Furnace Wizard Tornado The Log Archers
Elite Barbarians Tornado
Valkyrie Wizard Archers Elite Barbarians Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Archers Elite Barbarians Furnace
Archers Elite Barbarians Valkyrie Wizard The Log
Elite Barbarians Valkyrie Furnace The Log
Valkyrie Elite Barbarians Tornado The Log
Elite Barbarians Valkyrie
Furnace Wizard Archers Tornado
Archers Elite Barbarians Valkyrie Furnace
Elite Barbarians Valkyrie
Elite Barbarians Valkyrie Tornado The Log
Elite Barbarians Valkyrie
Elite Barbarians Valkyrie Tornado The Log
Elite Barbarians Valkyrie Wizard
Wizard Archers Valkyrie Furnace
Elite Barbarians Archers Valkyrie Furnace Tornado The Log
Valkyrie Archers Elite Barbarians Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Tornado The Log
The Log
Valkyrie The Log
Wizard Valkyrie Furnace The Log
Wizard Furnace Tornado
Archers Furnace Wizard Tornado The Log
The Log Wizard Tornado
The Log Wizard Tornado
Elite Barbarians Tornado
Valkyrie Wizard Tornado The Log
Archers Wizard Tornado
Elite Barbarians The Log
Elite Barbarians Furnace The Log
Furnace Wizard The Log
Furnace Wizard The Log
Tornado
Archers Wizard The Log
Valkyrie Wizard Tornado The Log
The Log
Wizard Tornado
Tornado The Log
The Log
Tornado The Log Valkyrie Furnace Wizard
The Log Wizard Tornado
Wizard Tornado The Log
Tornado The Log
Elite Barbarians Archers Furnace Wizard Tornado
Wizard
Elite Barbarians
Wizard The Log
Wizard The Log
Archers
Archers Wizard Tornado
The Log
Valkyrie Wizard
The Log Wizard
Tornado
Elite Barbarians
Elite Barbarians Tornado The Log
Tornado
Tornado The Log

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