My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Executioner Goblin Giant Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Executioner Goblin Giant Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel
Giant Snowball
Skeletons Fire Spirit Goblin Barrel
Zap
Skeletons Fire Spirit Goblin Barrel Goblin Giant
Barbarian Barrel
Skeletons Fire Spirit Goblin Barrel Executioner Magic Archer
The Log
Skeletons Fire Spirit Goblin Barrel
Earthquake
Skeletons Goblin Barrel
Arrows
Skeletons Fire Spirit Goblin Barrel
Royal Delivery
Skeletons Fire Spirit Goblin Barrel Executioner Magic Archer
Fireball
Goblin Barrel Executioner Magic Archer
Poison
Executioner Magic Archer
Lightning
Executioner Magic Archer
Rocket
Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Tornado Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Tornado Executioner Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Tornado Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit Goblin Barrel Tornado Fireball Magic Archer Executioner Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Fire Spirit Goblin Barrel Tornado

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Goblin Barrel Goblin Giant
Fireball
Tornado Goblin Giant Magic Archer
Goblin Barrel
Fire Spirit Goblin Giant
Tornado
Fireball Executioner Magic Archer Goblin Giant
Executioner
Tornado
Goblin Giant
Fireball Fire Spirit Goblin Barrel Tornado Magic Archer
Magic Archer
Tornado Fireball Goblin Giant

Defense Synergies 4 7

Skeletons
Fire Spirit Tornado Executioner Magic Archer
Fire Spirit
Skeletons Tornado
Fireball
Tornado Goblin Giant
Goblin Barrel
Tornado
Fireball Executioner Magic Archer Skeletons Fire Spirit Goblin Giant
Executioner
Tornado Skeletons
Goblin Giant
Fireball Tornado Magic Archer
Magic Archer
Tornado Skeletons Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Executioner Goblin Giant Magic Archer
Skeletons Executioner
Tornado Skeletons Fire Spirit Executioner
Skeletons
Fireball Tornado
Fireball Tornado Skeletons Fire Spirit Executioner Magic Archer
Tornado Fire Spirit Fireball Executioner Magic Archer
Fireball Goblin Giant Magic Archer
Skeletons Tornado
Tornado Skeletons Fire Spirit
Executioner Skeletons Fireball Tornado Goblin Giant Magic Archer
Executioner Fireball Tornado Magic Archer
Skeletons Fire Spirit Fireball
Fire Spirit Fireball Executioner Tornado Magic Archer
Tornado Fireball
Skeletons Fireball Tornado Executioner
Fire Spirit Fireball Tornado Executioner Magic Archer
Tornado Executioner Fire Spirit Fireball Magic Archer
Tornado
Fire Spirit Fireball Executioner Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Fireball
Fireball Executioner Magic Archer
Skeletons Goblin Giant
Fireball Tornado Goblin Giant
Skeletons Executioner Goblin Giant
Fire Spirit Fireball Executioner Skeletons Tornado Goblin Giant Magic Archer
Skeletons Fireball Goblin Giant
Goblin Giant
Skeletons Fireball Tornado Magic Archer
Skeletons Goblin Giant
Fireball Tornado Goblin Giant
Skeletons Fireball Executioner Goblin Giant
Fireball Executioner Magic Archer
Skeletons Fireball Tornado Executioner Goblin Giant Magic Archer
Executioner Fireball Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer
Fireball Tornado Executioner Magic Archer
Fireball Goblin Giant Magic Archer
Fireball
Fireball Executioner Fire Spirit Magic Archer
Fireball Executioner Fire Spirit Tornado Goblin Giant Magic Archer
Fire Spirit Tornado Executioner Magic Archer
Fireball Fire Spirit Tornado Executioner Magic Archer
Fireball Tornado
Fire Spirit Fireball Tornado
Fireball Tornado Magic Archer
Fireball Fire Spirit Tornado Executioner Magic Archer
Fire Spirit Fireball Executioner Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball Executioner Magic Archer
Magic Archer Fireball Executioner
Fireball Tornado
Fire Spirit Fireball Executioner Magic Archer
Fire Spirit Fireball Tornado Magic Archer
Fireball Magic Archer
Fireball Tornado
Tornado
Fireball
Tornado Fire Spirit Fireball Executioner Magic Archer
Fireball Tornado Executioner Magic Archer
Fireball Tornado Magic Archer
Fireball Tornado Magic Archer
Fire Spirit Fireball Tornado Executioner Magic Archer
Fireball
Fireball
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fire Spirit Fireball Magic Archer
Fireball Fire Spirit Tornado Executioner Magic Archer
Fireball
Fireball Executioner Magic Archer
Fireball Executioner Magic Archer
Fireball Tornado
Executioner
Fireball Tornado Magic Archer
Fireball Tornado Executioner Magic Archer
Fireball Tornado Executioner Goblin Giant Magic Archer

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