Cards by property

Specific card-related properties that affect the card interactions.

Air troop Anti-air troop Ground troop Big tank Mini tank Spawner troop Swarm troop Melee: Long Melee: Medium Melee: Short Ranged attacker troop Air-attacking splash Ground-attacking splash High-damage anti-air troop High-damage anti-ground troop Building chaser Charge attack Knockback effect Has reset attack Resets charge attack Building Defensive tower Siege tower Spawner building Anti-air spell High-damage spell Low-damage spell Medium-damage spell Spell Arrows Bait Barbarian Barrel Bait Earthquake Bait Fireball Bait Lightning Bait Log Bait Poison Bait Rocket Bait Royal Delivery Bait Snowball Bait Tornado Bait Zap Bait Low-elixir cycle card Heals
Spear Goblins Bats Archers Minions Bomber Cannon Skeleton Barrel Goblin Gang Firecracker Mortar Skeleton Dragons Barbarians Minion Horde Rascals Royal Recruits Tombstone Mega Minion Dart Goblin Elixir Golem Musketeer Furnace Flying Machine Bomb Tower Zappies Battle Healer Goblin Cage Goblin Hut Inferno Tower Wizard Royal Hogs Elixir Collector Barbarian Hut Three Musketeers Skeleton Army Guards Clone Hunter Witch Balloon Electro Dragon Executioner X-Bow Princess Ice Wizard Fisherman Magic Archer Night Witch Electro Wizard Graveyard Sparky Lava Hound