Cards by property

Specific card-related properties that affect the card interactions.

Air troop Anti-air troop Ground troop Big tank Mini tank Spawner troop Swarm troop Melee: Long Melee: Medium Melee: Short Ranged attacker troop Air-attacking splash Ground-attacking splash High-damage anti-air troop High-damage anti-ground troop Building chaser Charge attack Knockback effect Has reset attack Resets charge attack Building Defensive tower Siege tower Spawner building Anti-air spell High-damage spell Low-damage spell Medium-damage spell Spell Arrows Bait Barbarian Barrel Bait Earthquake Bait Fireball Bait Lightning Bait Log Bait Poison Bait Rocket Bait Royal Delivery Bait Snowball Bait Tornado Bait Zap Bait Low-elixir cycle card Heals
Knight Cannon Mortar Skeleton Dragons Tesla Elite Barbarians Ice Golem Tombstone Mega Minion Mini P.E.K.K.A Musketeer Valkyrie Battle Ram Furnace Bomb Tower Battle Healer Goblin Cage Goblin Hut Inferno Tower Wizard Elixir Collector Barbarian Hut Three Musketeers Baby Dragon Hunter Dark Prince Prince Witch Balloon Bowler Cannon Cart Electro Dragon Executioner X-Bow Ice Wizard Bandit Fisherman Magic Archer Night Witch Inferno Dragon Lumberjack Electro Wizard Ram Rider Sparky