Minions
Common · Arena 0 A0

Hitpoints 190
Damage 84
Hit speed 1
Range 2
Speed Fast
Count 3

Best decks Best decks with Minions

More decks with Minions

Card stats

Level Hitpoints HP Damage Dmg
1 90 40 ×3
2 99 44 ×3
3 108 48 ×3
4 119 53 ×3
5 131 58 ×3
6 144 64 ×3
7 158 70 ×3
8 173 77 ×3
Tournament standard 9 190 84 ×3
10 209 93 ×3
11 230 102 ×3
12 252 112 ×3
13 278 123 ×3
14 (Mirrored) (Mirr.) 305 135 ×3
Spell Damage
159
140
243 0
572 -1
600 -1
877 -3
1232 -3

Expert area

Properties and roles of Minions

Swarm troop Air troop Melee attacker troop Dies to Arrows Dies to Fireball Dies to Poison Dies to Lightning Dies to Rocket Anti-air unit High-damage anti-air unit High-damage anti-ground unit Weak when underleveled Zap Bait Arrows Bait Fireball Bait Poison Bait Snowball Bait Tornado Bait

Counters to Minions   29/88

Cards that counter Minions fully or partially. Cards that are effective in stopping Minions or help mitigate the damage. Dimmed card = less effective, but still a counter.

Minions counter(s) these cards   50/88

Cards that Minions stop(s) or at least help(s) to mitigate the damage. Dimmed card = less effective, but still a counter.

Minions synergies   25/88

Cards that play well with Minions. Dimmed card = less effective, but still a synergy.

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