Three Musketeers
Rare · Arena 7 A7

Hitpoints 598
Damage 181
Hit speed 1.1
Range 6
Speed Medium
Count 3

Best decks Best decks with Three Musketeers

More decks with Three Musketeers

Card stats

Level Hitpoints HP Damage Dmg
3 340 103 ×3
4 374 113 ×3
5 411 124 ×3
6 452 136 ×3
7 496 150 ×3
8 544 164 ×3
Tournament standard 9 598 181 ×3
10 656 198 ×3
11 720 218 ×3
12 792 239 ×3
13 870 263 ×3
14 (Mirrored) (Mirr.) 955 289 ×3
Spell Damage
159
240
140
243
572
600 6
877 4
1232 4
Spell combo Damage
Log Zap 399
Fireball Zap 731 4
812 4

Expert area

Properties and roles of Three Musketeers

Threat Win condition Investment of elixir Can endanger towers
Swarm troop Ground troop Ranged attacker troop Dies to Poison Dies to Lightning Dies to Rocket Anti-air unit High-damage anti-air unit High-damage anti-ground unit Weak when underleveled Zap Bait Log Bait Fireball Bait Poison Bait Lightning Bait Rocket Bait Tornado Bait

Counters to Three Musketeers   26/92

Cards that counter Three Musketeers fully or partially. Cards that are effective in stopping Three Musketeers or help mitigate the damage. Dimmed card = less effective, but still a counter.

Three Musketeers counter(s) these cards   20/92

Cards that Three Musketeers stop(s) or at least help(s) to mitigate the damage. Dimmed card = less effective, but still a counter.

Three Musketeers synergies   18/92

Cards that play well with Three Musketeers. Dimmed card = less effective, but still a synergy.

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