My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Executioner Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel Mighty Miner
Giant Snowball
Skeletons Fire Spirit Cannon Goblin Barrel Mighty Miner
Zap
Skeletons Fire Spirit Cannon Goblin Barrel Mighty Miner
Barbarian Barrel
Skeletons Fire Spirit Cannon Goblin Barrel Executioner
The Log
Skeletons Fire Spirit Cannon Goblin Barrel
Earthquake
Skeletons Cannon Goblin Barrel
Arrows
Skeletons Fire Spirit Goblin Barrel
Royal Delivery
Skeletons Fire Spirit Goblin Barrel Executioner
Fireball
Cannon Goblin Barrel Executioner Mighty Miner
Poison
Cannon Executioner
Lightning
Cannon Executioner Mighty Miner
Rocket
Executioner Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Executioner Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit The Log Cannon Goblin Barrel Mighty Miner Executioner Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Fire Spirit The Log Cannon

Attack Synergies 1 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Goblin Barrel
Cannon
Goblin Barrel
Mighty Miner Fire Spirit
Executioner
The Log
Lightning
The Log
Executioner
Mighty Miner
Goblin Barrel

Defense Synergies 2 7

Skeletons
Cannon Fire Spirit Executioner The Log
Fire Spirit
Skeletons The Log
Cannon
Skeletons The Log Mighty Miner
Goblin Barrel
Executioner
Skeletons The Log
Lightning
The Log
The Log
Cannon Skeletons Fire Spirit Executioner Lightning
Mighty Miner
Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Cannon Executioner The Log
Skeletons Cannon Executioner The Log
Cannon Skeletons Fire Spirit Executioner Lightning
Cannon Skeletons
Lightning The Log
The Log Skeletons Fire Spirit Cannon Executioner
Lightning Fire Spirit Cannon Executioner
Lightning Cannon The Log
Cannon Mighty Miner Skeletons
Skeletons Fire Spirit Cannon
Executioner Skeletons Cannon The Log
Executioner
Cannon Skeletons Fire Spirit Lightning The Log
Fire Spirit Executioner Cannon The Log
Cannon
Cannon Lightning The Log
Skeletons Cannon Executioner
Fire Spirit Cannon Executioner The Log
Executioner The Log Fire Spirit Cannon
Cannon
Fire Spirit Cannon Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons
Executioner Lightning The Log
Skeletons Lightning The Log
Lightning The Log
Skeletons Cannon Executioner Mighty Miner
Fire Spirit Executioner Skeletons
Skeletons Lightning
Mighty Miner
Lightning Skeletons The Log
Skeletons Cannon
Lightning The Log
Lightning Skeletons Cannon Executioner
Cannon Executioner
Skeletons Executioner Lightning The Log Mighty Miner
Executioner Cannon The Log Mighty Miner
Cannon
Cannon
Cannon Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log
Executioner The Log
Lightning The Log
Lightning The Log
Executioner Fire Spirit The Log
Executioner Fire Spirit
Fire Spirit Executioner The Log
The Log Fire Spirit Executioner Lightning
The Log Lightning
Lightning Fire Spirit
Lightning The Log
Lightning Fire Spirit Executioner
Lightning Fire Spirit Executioner The Log
Lightning
Lightning The Log
Lightning Executioner The Log
Lightning Executioner The Log
Lightning
Lightning
Lightning Fire Spirit Executioner The Log
Lightning Fire Spirit The Log
Lightning The Log
Lightning
Lightning The Log
Lightning The Log
The Log Fire Spirit Executioner
The Log Executioner Lightning
Lightning The Log
Lightning The Log
Lightning Fire Spirit Executioner
Lightning
Lightning
Lightning The Log
Lightning
Mighty Miner
Lightning The Log
Lightning Fire Spirit
Lightning Fire Spirit Executioner
The Log
Lightning Executioner
The Log Executioner Lightning
Lightning
Executioner
Lightning The Log
Executioner Lightning
Lightning Executioner The Log
Lightning
Lightning

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